I don't do JavaScript so my grammar may be dodgy, but does this help?
function OnCollisionEnter(col:Collision)
{
print(col.gameObject.name);
var vScript: EnemyAI=col.gameObject.GetComponent(EnemyAI);
if(vScript != null)
{
vScript.hitCheck();
}
Destroy(gameObject);
}
↧